Matthew P. Canepa published “The Iranian Expanse. Transforming Royal Identity through architecture, landscape, and the built environment, 550 BCE-642 CE” and our reconstruction of the Seleucid Bit Resh is part of it! We are very happy about this publication and are even more happy to announce, that we will give away one copy of Canepas […]
On the 12th and 13th of October 2018, the University of Cologne is hosting a two-day symposium on digital teaching in archaeology, called “Communicating the Past in the Digital Age“, short #ComPDA. Besides being one of the organisers (as I work at the university also), I will be giving a talk about the challenges of […]
Jean-Claude Golvin is a French architect and archaeologist and former researcher of the French institution CNRS (Centre National de la Recherche Scientifique). He is THE specialist concerning archaeological reconstructions, of which he created over 1000 up until now and which are featured in numerous publications, exhibititions and lately computer games.
I recently posted an article about video games in the classroom on my other blog Archaeoinformatics.net. I think it suits this blog as well and I therefore invite you to give it a read. You’ll find the link below. By the way, you should definitely have a look at the reconstructions of Assassin’s Creed Origins. […]
Our colleagues from “Archäologische Illustrationen” in Berlin are starting a campaign to fund an archaeological colouring book. Although this is not a first, it seems that this is the first colouring book focused on high-quality motifs. We spoke with Anja, Conni, Martin and Viki to learn more about their project and what to expect.
If you wondered how the reconstruction of Piramesses came to live, you can find a very short article about it in the CIPEG journal. The article gives a short introduction into the site itself by the excavator Henning Franzmeier. The article closes with a description of the reconstruction of the site and some selected buildings: […]
The visualisation of the pre-dynastic center of Uruk is actually nearly five years old, but we never put it in our portfolio. Due to our new design, we also update our project list, even if the projects are a bit older.
After over two years of silence, we revive this blog! It has been a long time since we wrote something in the blog and occasionally updated our portfolio. This is due to several reasons, mainly a lot has changed for us and we needed to structure our work with Artefacts differently. In the background, we […]
The German newspaper “Märkische Oderzeitung” published a title story about our reconstruction of the Ancient site of Pi-Ramesse, currently visible in the Badisches Landesmuseum Karlsruhe. You can download a PDF of the article here.