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Presentation: The challenges of archaeological reconstruction: Back then, now and tomorrow

On the 12th and 13th of October 2018, the University of Cologne is hosting a two-day symposium on digital teaching in archaeology, called “Communicating the Past in the Digital Age“, short #ComPDA. Besides being one of the organisers (as I work at the university also), I will be giving a talk about the challenges of archaeological reconstruction.

I have talked a lot about the topic of archaeological reconstruction, either about reconstructions of the past (my PhD) or of the present (my work), but I never really compared them both. In addition, I also want to talk about the future developments in this field and what we can learn from the mistakes made in the past.

My talk will be on the first day, right before the first half of the symposium ends. You can see the whole programm here. There are international scientists of all fields related to teaching archaeology digitally and it looks like an awsome conference. If you want to attend as a guest, feel free to do so. There is no registration requiered and the symposium is open for all. If you do, make sure to say hi!

Jean-Claude Golvin

The ziqqurrat of Babylon/Iraq

© Jean-Claude Golvin

Jean-Claude Golvin is a French architect and archaeologist and former researcher of the French institution CNRS (Centre National de la Recherche Scientifique). He is THE specialist concerning archaeological reconstructions, of which he created over 1000 up until now and which are featured in numerous publications, exhibititions and lately computer games.

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Videos Games in the classroom – Innovation or a waste of time?

I recently posted an article about video games in the classroom on my other blog Archaeoinformatics.net. I think it suits this blog as well and I therefore invite you to give it a read. You’ll find the link below.

By the way, you should definitely have a look at the reconstructions of Assassin’s Creed Origins. They are incredible and besides the gameplay, it is a joy wandering though the world of Ancient Egypt. I also wrote a post on that same blog about the historical basis of that game and what we can learn about it. It is the first part of a – what I would hope – multipart series.

Videos Games in the classroom – Innovation or a waste of time?

Colouring Archaeology

Our colleagues from “Archäologische Illustrationen” in Berlin are starting a campaign to fund an archaeological colouring book. Although this is not a first, it seems that this is the first colouring book focused on high-quality motifs. We spoke with Anja, Conni, Martin and Viki to learn more about their project and what to expect.

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Article about the reconstruction of Piramesses

If you wondered how the reconstruction of Piramesses came to live, you can find a very short article about it in the CIPEG journal. The article gives a short introduction into the site itself by the excavator Henning Franzmeier. The article closes with a description of the reconstruction of the site and some selected buildings:

“From the Nile Delta to Karlsruhe: Or How to Present Mud Bricks in an Exhibition” by F. Franzmeier and S. Hageneuer

New design is online!

This image shows our new website design

After over two years of silence, we revive this blog! It has been a long time since we wrote something in the blog and occasionally updated our portfolio. This is due to several reasons, mainly a lot has changed for us and we needed to structure our work with Artefacts differently. In the background, we still worked on and with Artefacts though and still continue to do so.

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Promo: Pi-Ramesses

Here is a small preview of our animation currently to be seen at the exhibtion “Ramses – Göttlicher Herrscher am Nil” in Karlsruhe, Germany. With this, we wish you all a merry christmas and a good start into 2017!

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