Jean-Claude Golvin is a French architect and archaeologist and former researcher of the French institution CNRS (Centre National de la Recherche Scientifique). He is THE specialist concerning archaeological reconstructions, of which he created over 1000 up until now and which are featured in numerous publications, exhibititions and lately computer games.
I recently posted an article about video games in the classroom on my other blog Archaeoinformatics.net. I think it suits this blog as well and I therefore invite you to give it a read. You’ll find the link below.
By the way, you should definitely have a look at the reconstructions of Assassin’s Creed Origins. They are incredible and besides the gameplay, it is a joy wandering though the world of Ancient Egypt. I also wrote a post on that same blog about the historical basis of that game and what we can learn about it. It is the first part of a – what I would hope – multipart series.
Our colleagues from “Archäologische Illustrationen” in Berlin are starting a campaign to fund an archaeological colouring book. Although this is not a first, it seems that this is the first colouring book focused on high-quality motifs. We spoke with Anja, Conni, Martin and Viki to learn more about their project and what to expect.
If you wondered how the reconstruction of Piramesses came to live, you can find a very short article about it in the CIPEG journal. The article gives a short introduction into the site itself by the excavator Henning Franzmeier. The article closes with a description of the reconstruction of the site and some selected buildings:
“From the Nile Delta to Karlsruhe: Or How to Present Mud Bricks in an Exhibition” by F. Franzmeier and S. Hageneuer
The visualisation of the pre-dynastic center of Uruk is actually nearly five years old, but we never put it in our portfolio. Due to our new design, we also update our project list, even if the projects are a bit older.
After over two years of silence, we revive this blog! It has been a long time since we wrote something in the blog and occasionally updated our portfolio. This is due to several reasons, mainly a lot has changed for us and we needed to structure our work with Artefacts differently. In the background, we still worked on and with Artefacts though and still continue to do so.
The German newspaper “Märkische Oderzeitung” published a title story about our reconstruction of the Ancient site of Pi-Ramesse, currently visible in the Badisches Landesmuseum Karlsruhe.
You can download a PDF of the article here.
The work on the exhibition of Ramesses II. in Karlsruhe Germany is nearly finished. Our animation with the reconstruction of the city center is already in place and works smoothly. The exhibition opens this Saturday, the 17th of December 2016, at the Schloß Karlsruhe. For further information visit the official homepage of the Landesmuseum Karlsruhe.
Soon, we will also release a teaser trailer for the exhibtion, so stay tuned.
Photo: © Henning Franzmeier