Author / Sebastian Hageneuer

New design is online!

After over two years of silence, we revive this blog! It has been a long time since we wrote something in the blog and occasionally updated our portfolio. This is due to several reasons, mainly a lot has changed for us and we needed to structure our work with Artefacts differently. In the background, we […]

Article about us in the MOZ

The German newspaper “Märkische Oderzeitung” published a title story about our reconstruction of the Ancient site of Pi-Ramesse, currently visible in the Badisches Landesmuseum Karlsruhe. You can download a PDF of the article here.

Promo: Pi-Ramesses

Here is a small preview of our animation currently to be seen at the exhibtion “Ramses – Göttlicher Herrscher am Nil” in Karlsruhe, Germany. With this, we wish you all a merry christmas and a good start into 2017!

Ramesses exhibition nearly open!

The work on the exhibition of Ramesses II. in Karlsruhe Germany is nearly finished. Our animation with the reconstruction of the city center is already in place and works smoothly. The exhibition opens this Saturday, the 17th of December 2016, at the Schloß Karlsruhe. For further information visit the official homepage of the Landesmuseum Karlsruhe. […]

Published: The Oxos Temple

One of our reconstructions got published in an article by Gunvor Lindström about the Oxos Temple in Tadzhikistan. The project page of that project is still not on our main site, but I am sure it will follow soon. In the meantime, you can give the article a read, it is in deed interesting. The […]

Structure from Motion (SfM)

As another side project, I tried the “Structure from Motion”-method and recorded it. The results can be seen above. I had no color chart lying around, so there is no color correction. The result is not perfect, but pretty good. It is amazing what the software is able to do these days. The process of […]

Fun project: Speed Modelling

As a side project, I started to do a little speed modelling. For that, I googled an image of some ruins that I liked and tried to rebuild that image in 3D as good as I can in as little time as it needed. The result is a 4:20 video, of a process that took […]

First preview of Piramesse!

Here is a first preview image of the visualisation of Piramesses, the capital city of Ramesses II. We are visualising a whole island full of houses, vegetation and at a later point also people. This is a very first draft and will change eventually, but you can have a first look. It only shows a […]

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